Not sure about the kind of ending you talk about, but if you through the fight and then trigger the fight, your stats are still left uncured.
Seris
Recent community posts
"I do like the idea of a rank system but there would be not an easy way to display a players rank in the main menu so I went with numbers instead. But I could add a text messages that gets shown once new guild quests are available. This is very possible but might b a bit immersion breaking maybe, don't know?"
Maybe there some device that connects adventurers with the guild, even allowing to check for quests in the middle of nowhere?
I've uploaded the two oldest builds I have here: https://drive.google.com/drive/folders/13Ms3NEgBt063ls4w559bQAq2L5B_QY68?usp=sha...
Most games don't have a respawn mechanic. Even in the genre, most games don't. The big exception is corruption where at least no immediate loss happens. The game warns even about bad ends before they start. Also, the game never claims to have a respawn mechanic.
Which begs the question: Where did you get the idea, that there is a respawn mechanic?
Issue is that I don't know the specialness in the traits and I haven't found a full list of all traits I possess as well. Are those special traits only visible/applicable in the correct form? Otherwise, you have a special item to show forms and their abilities. You could provide such an item for the special foes or simply update the existing one.
I could reorder in the forest home, but it returned to the strange order again. Likely because I used Transformation again.
Does the new Transformation no longer have a cooldown in battle?
Not sure why, but if I use this hole:
I end up instead of the real target at this place:
The party order makes no difference.
Also: "One small area was inaccessible due to a mistake, this should be fixed now." Where is that area?
Checking the dojo, I see 3 support skills for human, but when I enter the area, it is just the rest skill and TP upgrade. Could it be that I have still a faulty Transformation skill? I can still see it having levels and after testing I still have a cooldown in battle.
Kitsune form still sends me to the human area, I think:
Or it looks like it. Supposedly I can upgrade four support skills, I see only 2 here. Or is it because you can upgrade the skill possible 3 times?
In any case, going for the list of upgrading human abilities, you can't buy Kitsune stuff without being in Kitsune form:
Not sure how this exactly happened - maybe there is some hidden state that was read, where I had the previous party order. But I used the old save for 1.1.6 in 1.2.0, when I went into battle. I triggered transformation, but stayed in the current form. (Btw, does this still increase the Transformation skill?) Before triggering the skill, I was in a party with Serina and Rabbit, afterwards with Lima and Luca. I also ended up with actual order in the party, which meant I run around with Lima's sprite.
I also can fast travel as Lima:
Level upgrades displays skip levels for some reason and likely new skills.
Fairy's Unhealthy Gas does not seem to do damage, but healing?
Axe support skills seem to miss sound.
"Nighfall Assault" is not only misspelled (Nightfall), it causes an infinite loop.
Any reason why Transformation outside combat has a cooldown?
Using Bouncing Spear still lead to an Ultimate activation of the enemy between the second and last BS attack ( or rather, I got over the limit on the second attack, but the third attack counted as a round).
Also, I haven't found out why, but despite me changing to different jobs and to different weapons, the game switches to a spear weapon automatically. Maybe it has something to do with form changes.
The order of party members is still switching back to Serina and Rabbit after forced changes.
Well, one could argue that as mouse Nana would be able to climb vines too, since she is definitely light. But I understand the one form = one ability mechanic, even if one could say that several forms work with an ability (even if those are unlocked separately).
Also "probaly" is "probably". Seems you like to misspell that one.
Is this intended to be choosable at the dojo?
Exp Shard Faint are not removed during Squirrel TF. Skills jhave the misspelling "suppport" (only "pp"). Same goes for Squrriel - is Squirrel.
It is not possible to buy acorns from the squirrel, despite having the money.
Final Words and Last Words are mixed. Any difference or lack of consistency?
I get that by triggering the table.
Also I really would like to have Full Support work on the TF skills and companion skills. There are a dozen skills I have to activate manually, which is simply time consuming.
Three drums are lacking collisions.
I think it is too hard to lose SP for Golden Retriever. Just 1 per Guard, whereas you can collect half a dozen or more per more per turn? I nparticular with the TF item that already grants you 10 SP as base.
Retriever skills have misspelled Retriver.
Luca's Last Defense: Astion skill can miss.
Is for this one still a switch available? You did replace one of the torches.
Mouse Support Powerful Will should be available from turn 1. The later you get access the more SP you have, which makes the cost even more prohibitive.
NG+ with reputation possible bought has still the egg collector guy to believing you to have chosen the job already, but I haven't gotten it yet. But it is after getting access to the guild jobs already selected, as is missing person and trouble making fairy, also Size Matters and Field cleanup.
I noticed that the mystical flames were resetted, except in the forest in the tiny labyrinth.
Exp Shard (Powerful) aren't removed during TF sequences.
When being told that the Rabbit joins permanently the party, it hasn't actually joined.
There are Brown and Green Magic spells with the name "???"
I saw your underwater tileset problem and found these links:
- https://forums.rpgmakerweb.com/index.php?threads/underwater-tileset.92665
- https://kokororeflections.itch.io/kr-deep-ocean-tiles
- https://itch.io/game-assets/tag-rpgmaker/tag-underwater
Hope that helps!
The salamander ruins have no soundtrack.
I didn't particularly take note what I fought. It was not like I expected this to happen. In any case, I had Serina and the Bunny active, with Lima and the Elf guy passively participating.
If you can't replicate it, it might be possible an engine error somewhere. A lost pointer or something like that.
When going at NG+, I noticed a statue at the kitsune shrine, which swapped constantly appearance. It also sells "Lufillia's Favor". Is that not part of the normal line up? Or because this is on hard mode?
I was collecting the last of the three chests in the demon ruins, the one, where you have tunnel down to that room. I avoided fighting in gneral, except for the unavoidable fight, in kitsune form, with likely just triggering the third tail skill. Then I switched to the browser to note down the strange behavior, before I switched back. I didn't immediately press a button, but it crashed before I could. I haven't seen this crash before nor after.
Also there is no download link for the game, despite having been updated?
I can enter this and the other like that here. Also it seems that third tail skill trigger in kitsune form the end of the round, it shows the transformation end allies and foes before reshuffling the order. And it does do a new round, because I can recast a spell.
I also had this crash during a fight:
Also, will we see the dragon form?
I'm not a fan of the Exp potions costing so much money. That is a convenience function, not something necessary, so it should not cost much money in the first place.
Just to get it right:
Beast:
- Fox
- Rabbit
- Golden Retriever
- Mouse
- Wolf
- Cat
- Squirrel
Reptiles:
- Salamander
Mutation:
- Slime
- Manticore
Mythical:
- Kitsune
Other:
- Human
It's comfy cloth I'm missing then. Looking for the mysteria coins, I did manage to find it. Looking around for the mysteria coins I found, I have seen such a chest on the hill in the western part. The one in the dilapidated building. Or rather two, considering closet and chest are there. Next to the dojo. No clue where the others are.